Privacy Policy — Taffyword

Effective date: 25 October 2026 · Last updated: 25 October 2026

This policy explains what data the mobile game Taffyword ("the game", "we") collects, who collects it, why, and what choices you have. It applies to the Android version of the game.

1. Who we are

Azodus is the developer and publisher of Taffyword.

Privacy questions, data-access requests and data-deletion requests: help@azodus.com.

2. What is collected, and by whom

Taffyword has no accounts, no login, no sign-up and no in-app purchases. We do not ask you for your name, email address or any other directly identifying information, and the game's own code sends no personal data to us.

The game is free and funded by advertising: it includes the Google Mobile Ads (AdMob) SDK to show optional rewarded ads you choose to watch (when a jar runs out of hints, to get three more hints for that jar) and an occasional full-screen ad when you leave a results card, at most once every three minutes and never in the first five minutes of your first session. That SDK collects data independently of our code:

DataCollected byPurpose
Advertising identifier (Android Advertising ID) and app set ID Google AdMob Serving ads, measurement, frequency capping, fraud prevention
Approximate location derived from IP address Google AdMob Ad relevance and regional legal compliance
App-interaction data — ad impressions, ad clicks, app launches Google AdMob Ad delivery and measurement
Diagnostics and performance telemetry — crash logs, launch time, hang rate Google AdMob SDK SDK stability and performance monitoring

This data is not linked to an identity by us, because the game holds no identity to link it to.

3. Data kept only on your device

Your progress and settings are saved on your device: the jars you have emptied with their best scores and stars, the words you have popped (the Ledger), the daily jars you have cleared and your streak, a jar or daily jar in progress (its board and hints left) so it can resume, the screen you were on, your sound, vibration and reduced-motion settings, how far you got in the first-run coach, whether the consent dialog has been shown, how many times you have opened the game and how many full-screen ads have been shown and when. The game also keeps a small log of any crash on the device. None of this leaves your device through the game's own code, and we never receive it.

4. Third parties and their policies

5. Legal basis and your consent

6. Children

Taffyword is not directed to children. Its intended audience is 18 and older. We do not knowingly collect personal information from children under 13. If you believe a child has provided such information, contact us at help@azodus.com and we will act on it.

7. Your controls

8. Retention and security

We operate no servers for this game and hold no database of players, so we retain no personal data ourselves. Data collected by Google is retained under its own published policy, linked in section 4. All data transmitted by the advertising components is encrypted in transit over HTTPS.

9. Changes to this policy

If this policy changes materially, we will update the effective date at the top of this page and publish the revised policy at this same address before the change takes effect. Continued use of the game after that date means the revised policy applies.

10. Contact

Azodus — help@azodus.com